Game Theory

Game Theory Curriculum

Game Theory Curriculum

This curriculum provides a structured overview of the study of game theory.

Foundations

Introduction to Game Theory:

  • Basic concepts: players, strategies, payoffs
  • Types of games: cooperative vs. non-cooperative, static vs. dynamic
  • Examples of games: prisoner's dilemma, rock-paper-scissors
  • Applications of game theory in various fields

Static Games of Complete Information:

  • Normal form representation of games
  • Dominant strategies
  • Iterated elimination of strictly dominated strategies
  • Nash equilibrium: definition and properties
  • Finding Nash equilibria in various games

Mixed Strategies:

  • Definition of mixed strategies
  • Expected payoffs
  • Nash equilibrium in mixed strategies
  • Existence of Nash equilibria (Nash's Theorem)

Core Concepts

Dynamic Games of Complete Information:

  • Extensive form representation of games
  • Strategies in dynamic games
  • Backward induction
  • Subgame perfect Nash equilibrium (SPNE)
  • Applications: bargaining, auctions

Static Games of Incomplete Information:

  • Bayesian games
  • Type spaces and beliefs
  • Bayes' Nash equilibrium
  • Applications: auctions, signaling

Dynamic Games of Incomplete Information:

  • Perfect Bayesian equilibrium (PBE)
  • Sequential equilibrium
  • Reputation effects
  • Applications: repeated games, mechanism design

Further Topics

Cooperative Game Theory:

  • Coalitional games
  • The core
  • Shapley value
  • Bargaining solutions

Evolutionary Game Theory:

  • Evolutionarily stable strategies (ESS)
  • Replicator dynamics
  • Applications to biology and social sciences
  • Learning in games

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