Game Theory
Game Theory Curriculum
This curriculum provides a structured overview of the study of game theory.
Foundations
Introduction to Game Theory:
- Basic concepts: players, strategies, payoffs
- Types of games: cooperative vs. non-cooperative, static vs. dynamic
- Examples of games: prisoner's dilemma, rock-paper-scissors
- Applications of game theory in various fields
Static Games of Complete Information:
- Normal form representation of games
- Dominant strategies
- Iterated elimination of strictly dominated strategies
- Nash equilibrium: definition and properties
- Finding Nash equilibria in various games
Mixed Strategies:
- Definition of mixed strategies
- Expected payoffs
- Nash equilibrium in mixed strategies
- Existence of Nash equilibria (Nash's Theorem)
Core Concepts
Dynamic Games of Complete Information:
- Extensive form representation of games
- Strategies in dynamic games
- Backward induction
- Subgame perfect Nash equilibrium (SPNE)
- Applications: bargaining, auctions
Static Games of Incomplete Information:
- Bayesian games
- Type spaces and beliefs
- Bayes' Nash equilibrium
- Applications: auctions, signaling
Dynamic Games of Incomplete Information:
- Perfect Bayesian equilibrium (PBE)
- Sequential equilibrium
- Reputation effects
- Applications: repeated games, mechanism design
Further Topics
Cooperative Game Theory:
- Coalitional games
- The core
- Shapley value
- Bargaining solutions
Evolutionary Game Theory:
- Evolutionarily stable strategies (ESS)
- Replicator dynamics
- Applications to biology and social sciences
- Learning in games
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